Keanu Reeves and Carrie-Anne Moss on making The Matrix Awakens with Epic Games

Keanu Reeves and Carrie-Anne Moss on making The Matrix Awakens with Epic Games

Its an informing question asked by a relatively real-life Keanu Reeves early on in The Matrix Awakens, a playable tech demonstration constructed in the new Unreal Engine 5 by Epic Games. Premiered at this years Game Awards, the interactive experience stars Reeves along with Matrix co-star Carrie-Anne Moss and was written by Lana Wachowski, the co-writer/director of the initial The Matrix trilogy and director of the upcoming sequel. A huge reason for doing the demo is to show how Epic believes its innovation can be utilized to mix scripted storytelling with video games and much more, according to Epic CTO Kim Libreri, who worked on the special effects for the original Matrix trilogy. The main sandbox experience in The Matrix Awakens isnt a game as much as its a tech demo that Epic plans to release for designers to construct on and duplicate.

“How do we know what is genuine?”
Its a telling concern asked by an apparently real-life Keanu Reeves early on in The Matrix Awakens, a playable tech demonstration built in the brand-new Unreal Engine 5 by Epic Games. Premiered at this years Game Awards, the interactive experience stars Reeves along with Matrix co-star Carrie-Anne Moss and was written by Lana Wachowski, the co-writer/director of the initial The Matrix trilogy and director of the upcoming sequel. Its readily available starting Thursday to bet free on the PS5 and Xbox Series X/ S.
In an unique interview, Reeves and Moss talked with The Verge about making the Epic demo, how innovation is blurring the line between whats genuine and virtual, and what to get out of the upcoming Matrix Resurrections film. Reeves also exposed that he believes there need to be a modern-day Matrix video game, that hes flattered by Cyberpunk 2077 gamers modding the video game to have sex with his character, and why he thinks Facebook should not co-opt the metaverse.
Apart from functioning as a smart promotion automobile for the new Matrix film premiering December 22nd, The Matrix Awakens is developed to showcase whats possible with the next significant version of Epics Unreal Engine coming next year. Its structured as a scripted introduction by Wachowski, followed by a playable car chase scene and after that an open-world sandbox experience you can browse as one of Epics metahuman characters.
” We actually believe highly in huge, massive open worlds not simply for video games”
A big factor for doing the demo is to show how Epic thinks its innovation can be utilized to mix scripted storytelling with games and much more, according to Epic CTO Kim Libreri, who worked on the unique effects for the original Matrix trilogy. “We actually think strongly in huge, massive open worlds not just for video games,” he informs The Verge.
The primary sandbox experience in The Matrix Awakens isnt a video game as much as its a tech demonstration that Epic plans to launch for designers to construct on and duplicate. Whatever in the virtual city is completely loaded no matter where your character lies (instead of rendered just when the character gets near), down to the information of a wire mesh fence in an alley. All of the moving lorries, individuals, and lighting in the city are generated by AI, the latter of which Libreri describes as an advancement that indicates lighting is no longer “this sort of specific niche art kind.”
” A market with more crossover between all types of entertainment and experiences is a richer thing”
Thanks to updates pertaining to Unreal Engine, which powers everything from Fortnite to special impacts in Disneys The Mandalorian, developers will be able to use the very same, hyper-realistic virtual properties across various experiences. Its part of Epics objective to help build the metaverse. Libreri envisions a carmaker having the ability to pack the very same automobile it creates for an internal simulation into a racing game or even a blockbuster movie. “I believe an industry with more crossover in between all types of home entertainment and experiences is a richer thing.”

Entertainment News